Tuesday, November 27, 2012

Did this generation of hardware damage gaming?

The Ubisoft CEO has a point. Personally, I think that it has a little bit, but also you have to take into consideration the amount of money it takes to market, develop and distribute a first class level IP in gaming. When games costs tens of millions of dollars to produce, its no wonder that companies take their time making new properties and milk franchises. Yes, I am a purist, and I sometimes hate the DLC content drive that many companies are doing with top franchises. From a business perspective, it makes sense and it can increase the longevity of games, especially ones with multiplayer aspects to them.

The motion sensors on Xbox and PS have contributed to the longer life of this generation. Also, no one is looking at Nintendo to drive the technology forward. They have already proven that is not their focus. So as long as MSFT and sony can sell a few hundred thousand current gen systems every quarter at a profit, its going to be hard for them to abandon this hardware.

At least we have some new IPs waiting in the wings for the next gen systems to come out. And its a pretty safe bet that IPs like Assassin's Creed, Halo, God of War, COD, Sports games, etc, will all be on the next gen systems.

http://www.ign.com/articles/2012/11/27/has-the-longest-console-generation-damaged-gaming

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