Cutting multiplayer modes is not a big deal to me. I was not a fan of how they just shoved that crappy game play into Bioshock 2. It felt like it didn't belong. I still believe that a FPS can still be really good and not have a multiplayer aspect to it. I replayed Bioshock 1 multiple times and never cared about mulitplayer.
Maybe these resources will be diverted to beefing up other main story mode features or to other upcoming IPs.
We still have a long way to go until the game comes out, so I'm sure that there will be more surprises before 2013.
http://kotaku.com/5933119/bioshock-infinite-update-multiplayer-modes-cut-gears-maestro-joining-should-fans-worry
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